Philosophy
Six ideas I keep coming back to.
These aren't rules. They're the beliefs that shape how I decide what to build, what to cut, and what to spend an extra hour sharpening.
- 01
Clarity over cleverness
The smartest code is the code a new teammate can read on their first day. Clever is a debt you'll pay back with interest.
- 02
Simple before simplistic
Simplicity isn't the absence of thought — it's the result of a lot of it. Remove what doesn't earn its place, then refine what remains.
- 03
Systems over heroics
A product that only works because someone is heroically duct-taping it doesn't work. Good systems make the right thing the easy thing.
- 04
Taste is a skill
You can train your eye. You can read, study, imitate, iterate. The people with 'good taste' just spent a long time paying attention.
- 05
Ship to learn
Nothing teaches like a real customer using your thing in the real world. Don't optimize a sketch — put a rough version in front of people and listen.
- 06
Craft is quiet
The best work rarely announces itself. It just feels right. If you have to explain why something is good, it probably isn't — yet.
Build things you'd be proud to hand to someone you respect.
M. Banani
Where to next
The journal is where I work this out in real time.